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Um...

What can I say? Nothing to this game. Why the hell do you purposefully throw the stickman right into a never ending hole at the start? So... awesome, I'm a stick-figure falling through white that can make portal making noises while having to listen to Still Alive. Fix it so that I at least get to stand on that little platform area you tease us with at the beginning to mess around the portals at least before trying again. Other than that, this has gotten really old, seriously.

Great game...

But I hate those spiders. It felt very stiff, lagged my computer, and it was glitchy at points that made me just want to punch the screen. Still though, you did wonderfully, it was a beautiful work of art, had an intriguing story line, and fun enemies to hate.

Although, if its possible, in the sequel...
-Add a "next" button for the text. Not everyone reads that slow, or that fast. Unless you're going to introduce voice actors, it doesn't hurt it, especially because the music is on loop. I desperately wanted to just skip it, but I wanted to follow the story, so I was left getting later and later for school. lol
-Please add a quality toggle, I couldn't find one, and right clicking the quality down wasn't available.
-Please refine the attack contact points, or at least lower the "daze" the guard goes into when he's struck. Many times during boss battles, I'd get surrounded by minions who would toss me back and forth while the boss bashed me to death.
-Allow jumping over enemies to avoid attacks either work all the time, or not at all. It was really confusing because at some points, I'd be able to jump over an archer's arrow without problems, and other times, I'd hit the peak of my jump, and the arrow would somehow strike me, and "teleport" me back to the ground. It was irritating to say the least.
-Fix the spiders. When they attack, they sort of creep forward past my shield. It was bad enough that they were ridiculously hard to hit and kill, but then they'd sneak past my shield while I'm trying to regain health.

Lol, sorry about all the cons, but it was really infuriating. Wonderful game none the less, and I can't wait until the next one. Kudos to you, man.

SeethingSwarm responds:

Dont worry about all the cons man. You have some really good points there. Making this game has taught me a lot and I know how to fix almost all of those now. I dont know if I would be able to fix all those problems with the combat in the sequel to the Rise of a Knight because I will be using the same engine, but with other games in the future I now have a much better understanding and concept of how to make combat scenarios work in sidescrollers.

Friendly tip against spiders: They hate the heavy attack. Use it. Press S.

Thanks a lot for the review and all the helpful feedback :)

Great work!

Quite and addicting game, really. Very soothing, too. My only qualms with it, is that the dragon isn't very maneuverable, even in mouse-control mode. The controls were kind of painful, but it adds that extra difficulty. ^^ thank you for a great game.

Arrrgghhh

Very well done, but this game is infuriatingly frustrating. The controls are hard, but not hard enough that you can't adapt to them. the graphics are superb, with an interesting concept to play to. Just some of the puzzles are insanely hard. It could just be that I'm stupid. Also, the introduction was long enough to reach the point of annoyance. If perhaps you could've added just a skip button, I would've voted this a 9.

But overall, very good game, very challenging.

Only problem I had with it that was:
-Long introduction with no way to speed through it if you've read it before
-Bad controls, with no hints to help you with the stages in which you need both brains and a lot of patience for the random sliding across the stage.

Overall, a hint button would've been nice, but that would've been cheating, wouldn't it? =P Great game though, I'd be more addicted to it, but I just can't seem to get past the Dying Woodland stage.

I've scanned everything I can think of, I've tried pushing everything imaginable, and even attempted to surf the small boulder after sending it flying to get to the rose, but to no avail!! I have been defeated. ._.

Really cute!

XD I love this game, I think I'm addicted. The only thing I'd change, is I'd lift the spawning for the littlier air planes, they seem to like to skim right on the bottom, and its horribly annoying to watch them fly by one after another, knowing that it is near to impossible to barely scrape the little sucker off the ground like that.

My highest so far is 3862. XD I suck

....

It's out of my reach.

Age 33, Male

None.

Banana phone

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Joined on 6/10/06

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