Great game...
But I hate those spiders. It felt very stiff, lagged my computer, and it was glitchy at points that made me just want to punch the screen. Still though, you did wonderfully, it was a beautiful work of art, had an intriguing story line, and fun enemies to hate.
Although, if its possible, in the sequel...
-Add a "next" button for the text. Not everyone reads that slow, or that fast. Unless you're going to introduce voice actors, it doesn't hurt it, especially because the music is on loop. I desperately wanted to just skip it, but I wanted to follow the story, so I was left getting later and later for school. lol
-Please add a quality toggle, I couldn't find one, and right clicking the quality down wasn't available.
-Please refine the attack contact points, or at least lower the "daze" the guard goes into when he's struck. Many times during boss battles, I'd get surrounded by minions who would toss me back and forth while the boss bashed me to death.
-Allow jumping over enemies to avoid attacks either work all the time, or not at all. It was really confusing because at some points, I'd be able to jump over an archer's arrow without problems, and other times, I'd hit the peak of my jump, and the arrow would somehow strike me, and "teleport" me back to the ground. It was irritating to say the least.
-Fix the spiders. When they attack, they sort of creep forward past my shield. It was bad enough that they were ridiculously hard to hit and kill, but then they'd sneak past my shield while I'm trying to regain health.
Lol, sorry about all the cons, but it was really infuriating. Wonderful game none the less, and I can't wait until the next one. Kudos to you, man.